Created December 18, 2002 © Copyright SuzShook
Property of SuzShook
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STEP 21
For this part of the tutorial, we'll be using 2 new patterns. I used PSP's Stained Wood pattern for the broomstick, and for the fence, I used PSP's Drift Wood pattern.
Let's add the broomstick first. Activate the layer below the "leftpaw" layer - this should be one of your button layers! Add a new raster layer, naming it "broomstick". Activate the Drawing tool with the following settings:
Type (Freehand Line)
Width (25)
Line Style (#1 Solid)
Antialias CHECKED
Create as vector UNCHECKED
Close path UNCHECKEDI used the Freehand Line for my broomstick - I think it gives it a little "character"!! If you want your broomstick to be perfectly straight, set the Type to "Single Line" in the Tool Oprions - Draw panel.
Set the background style to null, and the foreground style set to the Stained Wood pattern with Scale = 50% and Angle = 90. Draw a relatively straight line from about (100,232) to (100,682). Then apply an inner bevel to the broomstick using the PSP's Pillow preset.
STEP 22
Add a new raster layer, naming it "broom". Using the PSP Rope tube with Scale of 30-40, draw your broom "straw". Keep the "straw" tight around the broom stick, and be sure to bend the broom top to the right, as there's a mighty breeze out there today! An easy way to "thicken" the broom top is to duplicate the broom layer a couple of times after you've added several strands. Then adjust the duplicate layers so that the broom head is filled in and thick! See the tutorial's opening image above for what the broom might look like!
When you have the broom head the way you want it, add a new raster layer for the ties binding the broom straw together. Increase the Scale on the Rope tube to about 50, and add a few strands of rope somewhat horizontally to tie the broom top together! Again, refer to the tutorial's opening image. Adjust the color of these ties, reducing the Brightness to -60 (minus 60).
We're done with the snowbear now, so let's merge all layers except "Layer1", renaming the merged layer "snowbear".
Save your work.
STEP 23
Hide the "snowbear" layer so we can work on the fence. Activate "Layer1" and add a new raster layer, naming it "rails" - this layer should be below the "snowbear" layer in the Layer Palette. Load the 33rails selection and flood fill with the Drift Wood pattern, Scale = 50%, and Angle = 0. Apply an inner bevel using PSP's Pillow preset EXCEPT change the color to #F5B387.
Save your work!
STEP 24
Add a new raster layer, naming it "posts". Load the 34posts selection and flood fill with the Drift Wood pattern, changing the Angle to 90 . Apply the same inner bevel as in Step 23.
Save your work!
STEP 25
You can create your own snow, or use the selections and "snow procedure" that follow. Note that if you use the selections provided, each needs to be on a separate layer. After loading the selection, the "snow procedure" is the same each time:
- Flood fill the selection with white
- Duplicate the layer
- On the duplicate layer, apply Super BladePro with Dee's D_fairy dust preset
- On the duplicate layer, change the Layer Blend Mode to Hard Light
- On the duplicate layer, lower the Layer Opacity to about 42%
OK - let's start snowing! For all the snow layers, I turned the foreground texture back on, setting it to the ss-fur2 texture.
Activate the "rails" layer, add a new raster layer, load the 35snowonrails selection, and follow the above "snow procedure".
Activate the "posts" layer, add a new raster layer, load the 36snowonposts selection, and follow the "snow procedure".
Activate the "snowbear" layer. Add a new raster layer, load the 37snowonarm selection, and follow the "snow procedure".
Finally, add a new raster layer, load the 38snowonhat selection, and follow the "snow procedure".
Save your work!
STEP 26
For the snow banks on both sides of the fence, use the Airbrush tool with the following settings:
Shape (Round)
Size (111)
Hardness (94)
Opacity (81)
Step (25)
Density (83)Activate the topmost layer in the Layer Palette, and add a new raster layer. Airbrush on some snow in a sort of wavy pattern, so it looks like it has drifted. Once you have the snow formatted the way you want it, follow the same "snow procedure" for this snow layer as outlined in Step 25.
You can add more snow layers if you want, following the same procedures for each snow layer. Drop shadows with the same settings we've been using (0, 0, 55, 22.1), or perhaps an even higher Blur value can be used to create the illusion of different layers of snow. You can duplicate layers, mirror layers, move layers - just go at it, shoveling that snow every which way! Adding snow layers behind the fence will give your image a more realistic appearance - just activate "Layer1" before adding these layers! It's your image - make it personal!
Just a reminder - when you've finished adding the snow, turn OFF the foreground texture!
Add other decorations if you want - I added a few spruce sprigs into the snow banks in front of the snowbear, and used the paintbrush, adding a few dabs of red to look like berries! You can add trees, too, if you want!
Finally, I added a background using one of Nanson's wonderful gradients, the mqc Wave gradient! You can find this one, and all Nanson's gradients HERE.
Save your work!
And that's it! You're finished! Merge all your layers and tube, if you want, or add a background and frame!
Here's another Snowbear I made using different jacket and scarf patterns! This one has been caught in a blizzard!
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Have fun with your Snowbear Teddy! Don't forget to sharpen if you resize!
If you have any problems, comments, or questions, please do not hesitate to Email me.